Thursday, July 17, 2008

Toy Story

In my childhood days, I have played with toys, toys that belong to the 90s, unlike the electronic gadgets like internet, portable playstations we see modern teens playing nowadays.

The toys that I like to play were toy figurines: small plastic toy men and cars less than the size of a palm. Assembling the toy men and cars, I would concoct storylines and these figurines would become my actors during the plays which I direct.

The electronic game that I played in my times included an educational game set called ‘Socrates’, an extremely ‘edutaining’ game console my father bought for me when I was in Primary 1, it cost $600, not a cheap amount in those times. Then there was Brick game a game, which made forays into Singapore in 1990 when I was still in Primary school. I could still remember the days after school examinations when the teachers allowed the class to bring toys to school to pass the time: the whole class was busily manipulating ‘bricks’. There was a host of such brick games, spanning from the original Brick Game to ‘Magic Cube’ and others whose names I could not remember now. Those games cost on average, $40 to $60 these days; more than 15 years down the road, one could find a modicum of these games at some shops selling for less than $5.

One game, which I have tried my hand on since young and sometimes now but which I have still failed to master is the Rubik cube. There were secret manuals offering solutions to decode the cube many years back. Nowadays, solutions offering players on the techniques to achieve one or all faces of the cube with the same colored tiles are aplenty on the internet. These solutions, however detract the actual fun from the game.

I am amazed at how some people quickly arrive at having one or more sides of the cube with the same colored tiles in a matter of few minutes while I am still trying to decode this game.

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